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Weigh-ins

Weights in. Lineups out.

One desk for the whole field, checking every weight against the class it was declared at. Then a grid that turns two rosters into a bout card, in the order they will be wrestled.

Weights are never published. They stay behind a signed-in, role-checked server.
The weigh-in desk: a team's wrestlers on one sheet with weights typed in as each steps off the scale, allowable weight shown per wrestler, and anyone over class flagged.
The weigh-in desk: weights typed in as each wrestler steps off the scale, with anyone over their class flagged.

The desk

A sheet that argues back.

Whoever is at the scale types the number. The desk does the checking, out loud, before anyone steps on the mat.

  • Weights to a tenth of a pound, with each wrestler's declared class beside the box.
  • Over the class is shown as over by how much, with your season's allowance already counted in.
  • Nothing typed yet? The desk falls back to the last weight on file and says so.
  • A weight two pounds or more from that wrestler's last one has to be confirmed before it will save — the server refuses it otherwise, not just the screen.
  • A hard-weight tick on each row, on by default, for leagues that count certified weigh-ins.

Occasions

One weigh-in per occasion.

What counts as a weigh-in is the event, not the save. A league that requires two hard weights before January means two occasions.

A dual

One weigh-in for the dual, at the host school's desk.

A tri-quad

One weigh-in for the night, counted once no matter how many duals come out of it.

A tournament

One weigh-in for the whole day, whatever a wrestler's bracket does after it.

Re-saving the sheet does not add another. Neither does a check-in at the table, a manual edit or an import — only a real trip to the scale counts.

Lineups

Two rosters in. A bout card out.

One weight per row, both teams side by side. Fill it in the order the coaches agreed and turn the rows into bouts.
  • Start from the high school classes, the youth classes, or just the weights the two rosters declared.
  • Pair the whole card by declared weight in one move, then fix the rows you want to fix.
  • Swap which team is on which side without losing anyone's row.
  • A side can be a wrestler on the roster, a typed name, or nobody at all — and the grid tells you if someone is in two rows.
  • Bout numbers continue from the highest one already used, and skip anything taken. New bouts go to the mat with the fewest.
The lineup grid on a phone: two team rosters paired weight by weight, every row a bout waiting to be created on the mat.
The lineup grid on a phone: two rosters paired weight by weight, each row a bout waiting to be created.

Check-in

The last look before the whistle.

Checking a wrestler in for a dual bout is where the season's rules are actually applied — against the weight at the scale, the class they qualified at and the hard weights they have.
  • An advisory season warns the table and lets the coach decide. A blocking season refuses the check-in.
  • Reasons are specific: not on the roster, no weigh-in, below the certified floor, too many classes up, or short of the hard weights.
  • Deliberate exceptions are their own action — wrestle without a weigh-in, allow a wrestler already used, or record the weight as a forfeit.
  • A check-in is not a hard weight. Only a weigh-in at the desk certifies anything.
The public dual-meet page: the running team score, the bout on the mat marked live, finished bouts with their winners and methods, and the rest of the card still to wrestle.
The dual that comes out of it: the card, in bout order, with the team score keeping itself.

Paper

For the head table, for the visiting coach, and for the times the wifi in the gym is a rumour.

Duals

The weigh-in sheet for a dual, one page for each side.

Tri-quads & events

Every team at the event, a page each.

Tournaments

The whole field, team by team, from the one weigh-in that covers the day.

How it works

From the scale to the mat.

  1. 01

    Open the desk

    For the dual, the event or the tournament — the same desk, from the board you are already on.
  2. 02

    Weigh the team in

    Type each weight as they step off. Tick the hard weights your league counts.
  3. 03

    Deal with what it flags

    Over the class, a jump from last time, a missing weigh-in: each says which it is.
  4. 04

    Print it, if you print

    One page per team for the head table.
  5. 05

    Build the lineup

    Pair the two rosters weight by weight and create the bouts in order.
  6. 06

    Check them in

    The season's rules run one last time, and the mat is yours.
Wrestling Weigh-ins & Dual Meet Lineups · ScoreOps